How to build a game with AI: your first playable prototype
Build your first game with AI using a small game brief, focused prompts and a practical playtest checklist. Start with one level you can finish.
BLOG / THE BUILDER’S NOTEBOOK
Learn how to build games with AI, one useful step at a time. Practical guides, better prompts and fixes that get you back to making.
Find your first step
YOUR NEXT USEFUL STEP
Start with the beginner guide, then explore practical ideas, prompts and techniques as you build.
Build your first game with AI using a small game brief, focused prompts and a practical playtest checklist. Start with one level you can finish.
Use practical AI game development prompts for a game brief, movement, consistent art, bug fixes and playtesting. Includes clear success checks.
Fix bugs in AI game code with a reproducible example, a small patch and a repeatable test. Includes a restart-bug walkthrough and prompt.
Choose a first AI game you can finish. Compare ten small project ideas, the core mechanic to build and the features to leave for later.
Choose an engine and AI assistant for your first game using your target platform, preferred workflow and a small practical tool test.
Use this practical game design document template to define your AI game's controls, rules, limits and first playable checkpoint.
Turn an AI game prototype into a complete small game with clear controls, reliable restarts, playtesting and a focused release checklist.
Create game assets that fit together using a visual reference, camera rules, an asset specification and checks inside your game.
Plan a small game level that teaches a mechanic, tests it fairly and gives players a clear finish using this three-room design exercise.
Plan touch controls for an AI browser game, preserve keyboard input and test the release on real phones with this practical checklist.
Define what your game saves, handle missing or damaged data and use a practical checklist before trusting an AI-built save system.
Prepare your browser game, test the shared build and submit it for review through the Arcade using monthly or yearly membership.
Compare free tutorials and structured AI game-development learning, then see how TENG AI SCHOOL monthly and yearly membership differ.
FROM KEVIN’S WORKBENCH
See the decisions, experiments and work behind Kevin’s AI-assisted game projects. Then take the next small step on your own.
Watch the build stories